Blitz1941

"Blitz 1941 is an online-based
Full-3D tank simulation based on the German-Soviet conflict during World
War II. You can shoot, operate a tank, fight against other players, and
occupy the enemy¡¯s cities, using the mouse intuitively. In Blitz
1941, a maximum of 3000 players per server can engage in combat operations
at the same time. This means players can be a part of a large-scale
tank combat operation. In Blitz 1941, there are around 60 different kinds
of tanks. These tanks were all used by the German and Russian armies
during World War II. If you gain a victory against your opponents, you
will get Exp. bonus, contribution, and money, and can promote a tank
commander character (an avatar). You can also gain a combat skill, and
purchase stronger tanks to increase your ranking in your country. You can
buy reinforcing parts for your tanks. Unlike simple P2P games, where a
player creates a room and plays against another player, Blitz 1941
allows you to easily enter and exit an ¡®international battlefield
(composed of 15 cities in Europe) in real time¡¯ and places you into tense
combat against other players to occupy a city. The winner can occupy the
city and have the advantage of an economy area and supply of materials.
Since you can also improve your own tank with reinforced parts, your
tank can be more effective in combat and have different characteristics
from other players¡¯ tanks. While you need to operate your tank
properly and shoot for a direct hit in one-to-one combat, you should try to
make strategies to cooperate with other friendly tank units in
large-scale tank combat, where around 200 tanks are simultaneously used in
combat operations, Game Background The game is based on the combat area in
which Eastern Europe was divided into 15 cities in 1941 during the
German-Soviet war: Warsaw (Poland), Helsinki (Finland), Copenhagen
(Denmark), Oslo (Norway), Stockholm (Sweden), Prague (Czech), Munich (Germany),
Hamburg (Germany), Kiev (Ukraine), Vilnius (Lithuania), Riga (Latvia),
Tallinn (Estonia), Minsk (Belarus), Leningrad (Russia), and Stalingrad
(Russia), and also involve Berlin (Germany) and Moscow (Russia), the
capitals of both countries. The cities are identified as either a
metropolitan city, a small city, a munitions city, or a commercial city
according to its characteristics. The structure, size, and feature of the
levels of each characteristic are expressed differently. Roads connecting
the cities will be configured to enable combat on the roads. Since 3D
graphics can illustrate tactical movements, tank firing, and the
geography of the area, players can play many different games according to
geographical features. The different levels of Blitz 1941 show different
geographical features and architectural styles for each city and country.
All the cultural elements and unique architecture of the cities are
meticulously represented in the game to recreate Europe during World War
II. Blitz 1941 illustrates hilly land, hillocks, low-lying areas,
rivers, and artificial structures (e.g. bridges). The background has been
beautifully recreated through real terrain processing so players can use
the land tactically in combat."
http://www.blitz1941.com/Blitz.1941
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